verabee: (chiiiii)
[personal profile] verabee

Check out this neat gallery of shots from the production of Coraline. It's wrapping up now, so soon all of these things will be gone. I will miss them.

(bonus: find the hideous puppet named after me!)

Date: 2008-09-18 01:11 am (UTC)
From: [identity profile]
you worked on this? How wonderful!

There are some little sneak peaks on youtube, it looks so great

Date: 2008-09-18 01:18 am (UTC)
From: [identity profile]
Whoa. That's an awesome photo.

Date: 2008-09-18 01:35 am (UTC)
From: [identity profile]
found it!

Date: 2008-09-18 02:25 am (UTC)
From: [identity profile]
Wow, that shot of the backstage view (number 19?) is astonishing.

The stop motion process boggles my mind. I'd like to know what you get out of stop-motion these days, considering that the look can be pretty much duplicated in CG. I imagine that filming miniature sets and using CG characters would be easier that doing actual stop motion characters, and the look would be, err, *almost* indistinguishable. I say "almost" since it would still have to be pretty damn good.

Date: 2008-09-18 05:08 am (UTC)
From: [identity profile]
Those black curtains go on foreeeeever. And you're not allowed to look behind them or animators scream at you. :(

Yeah, it's kind of a weird line lately, since stop-mo is getting more and more polished... I thought Corpse Bride was CGI for far too long. The nice thing about stop-mo is you get the little jerks and irregularities... on Coraline they tried to play some of that up with the fabrics and the sets to keep it feeling handmade and organic. I guess we'll see if it came across.

(it is also cheaper than CGI. Long live stop-mo!)

Date: 2008-09-18 06:18 am (UTC)
From: [identity profile]
cheaper? rilly? Looking at how complicated it is, and how there are probably fewer talented stop-mo animators than CG animators, I figured the opposite.

Yeah, like you said with Corpse Bride - if it's so polished, you're taking away the little natural touches, so why not go CG?... now I'm interested to see what you guys did with Coraline...

Date: 2008-09-18 04:08 pm (UTC)
From: [identity profile]
I think it might be cheaper because you don't have to spend technology and resources trying to simulate lighting and texture - you just use real light, and real materials. It's a neat fusion between live action and animation. There is a very small number of top-notch stop-mo animators, but there's also a very small number of top-notch stop-mo films to work on, so it's not impossible to get them. Heh.

I'm interested to see what we did with Coraline too! I'm holding off on watching any more of it until it's done, so it'll be a surprise.

Date: 2008-09-18 04:17 am (UTC)
From: [identity profile]
There's a Vera puppet? :D Yeeesss, can't wait to see this in theaters!

Date: 2008-09-18 05:08 am (UTC)
From: [identity profile]
It is the most hideous puppet in the movie and it looks nothing like me. Everyone who was responsible for making it kept apologizing for how ugly it was. So I've kind of disowned it.

(I still hope they let me have it someday. >_<)

Date: 2008-09-18 04:41 am (UTC)
From: [identity profile]
Yay! found it!

I'd like to bop the LA Times upside the head with a spatula for putting these photos on the slowest-loading web page EVAH.

Date: 2008-09-18 04:58 am (UTC)
From: [identity profile]
Oh snap they named a puppet head after you awesome!

Read about Laika wrapping up Coraline for Feb 2009 on Monday's Oregonian. Kudos to you and the Coraline team.

Date: 2008-09-18 05:09 am (UTC)
From: [identity profile]
Thank you! We all worked so very very hard.

Date: 2008-09-19 03:19 am (UTC)
From: [identity profile]
Very very hard is an understatement lol. I bet that project sucked months and years of human lives just to complete everything.

Date: 2008-09-18 06:01 am (UTC)
From: [identity profile]
omg. eeeeeee.

Date: 2008-09-18 09:06 am (UTC)
From: [identity profile]
Her head is on spike, like your typical princess head during peasant rebellions in the middle ages. I don't know it that's flattering or insulting or if it's typical west coast animator humour.

Date: 2008-09-18 02:09 pm (UTC)
From: [identity profile]
This looks fantastic! It warms me heart to see a stop-motion feature, it does.

Date: 2008-09-18 03:54 pm (UTC)
From: [identity profile]
Aww. I thought for sure that the hideous puppet name was going to be "Brosgol," which would be an awesome name for a hideous puppet -- especially if said in a low growly voice.

Date: 2008-09-18 10:37 pm (UTC)
From: [identity profile]
Is it named "Brosgul?"

Man, this looks so so so nice. I loved the Tadahiro-esque trees and am wowed by each new picture that crops up about the movie (I know I know you're all "yaaaaaaaaawn..."). Looking forward to it!!!

Date: 2008-11-08 02:54 am (UTC)
From: [identity profile]
Oh man, I was able to see a few scenes in NYC this week. (Henry, Georgina Haynes, Travis Knight, and Bill Mechanic did a Q&A, and Maggie was there, too).

I CANNOT GET OVER HOW AMAZING IT LOOKS. For serious. You guys made an outstanding film!

Date: 2008-11-08 02:59 am (UTC)
From: [identity profile]
Oh yay! I'm so glad. :D

Date: 2009-02-03 09:22 pm (UTC)
From: [identity profile]
I can't believe it! I stumbled on your art about a year ago and have been a fan since. I caught the Coraline preview and said to my wife, "This kind of reminds me of verabee's work." and she agreed. To my surprise, that's because it was!

Congratulations and I can't wait to see it this Friday.


Date: 2009-09-16 01:06 pm (UTC)
From: (Anonymous)
SO, here I am, watching this phenomenal movie. I sit through the credits because they're cute and then a name catches my eye. I recognize that name!!! It's you! I've been following your work on Pants Press and the Flight comics for years. I saw your name and was like, "Holy sh-crap!!!, I know her!" Except, well, I don't know you, not personally anyway. But still, it gave me a great feeling. Glad to know you boarded the shopping scene. I really enjoyed that one.

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